360° Video Lessons in Teacher Education

Chapters

Level - 3D Teacher Education
Type 3D² PRACTITIONER
Subtitles

About this video

This practice comprises the development of a 360° video lesson. The context of the lesson is teacher education. Students are expected to do multiple classroom observations in the field. The 360° video lessons can be considered as replacement and has added value on both efficiency as effectiveness.

OEP Video Sheet

Title of the OEP 360° Video Lessons in Teacher Education
Subject Teacher Education
Technology used
  • Video Gaming
  • Video Technology
  • Class Display Technology
  • Asynchronous
Software used
  • Vivista
  • Samsung Gear
Level EQF Level 6
Metadata blended learning, classroom observations, Samsung Gear, 360° video lessons, teacher design teams, authentic learning, situated learning, points of interest, just-in-time information, stitching, creativity & innovation, teach & learn, area 3: teaching & learning, area 5: empowering learners, area 6: facilitating learners’ digital competence, VR headsets
Short summary This practice comprises the development of a 360° video lesson. The context of the lesson is teacher education. Students are expected to do multiple classroom observations in the field. The 360° video lessons can be considered as replacement and has added value on both efficiency as effectiveness.
Name of the HE Institution PXL University of Applied Sciences and Arts
City, Country Hasselt, Belgium
Name of the department Department of Education
Name of the course(s)
Name of the HE-teacher(s)
Classroom size Individual (1)

Tags

blended learning classroom observations Samsung Gear 360° video lessons teacher design teams authentic learning situated learning points of interest just-in-time information stitching creativity & innovation teach & learn area 3: teaching & learning area 5: empowering learners area 6: facilitating learners’ digital competence VR headsets

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